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TEACHING AND PEDAGOGICAL PRACTICE

I approach teaching as an experiential and participatory practice, using multiple modes of engagement, including play, material exploration, and facilitated dialogue, to scaffold learning. Rather than positioning knowledge as something delivered, I design environments where students actively construct understanding through experience, reflection, and iteration.

This approach is structured through the Experience-Reflect-Create (ERC) framework, supporting the development of both socio-emotional awareness and design capability.

VISITING FACULTY: OPEN ELECTIVE- NID BANGALORE

December 2024

Open Elective Theme- Cultures of Care
Elective name: Blurring Boundaries Through Play

M.Des. 2nd Semester Students

B. Des. 4th Semester Students

  • Designed and facilitated a play-based elective exploring inclusivity through lived experience, reflection, and making

  • Introduced play as a lens to examine social, cultural, and emotional boundaries, and how they shape design

  • Enabled students to experience → reflect → create, using games as both a medium and method for learning

  • Mentored students in translating personal and collective insights into inclusive design outcomes

Themes Explored:

  • Nostalgia & Development
    Exploring childhood games to understand developmental needs (physical, cognitive, socio-emotional, and creative), and reinterpreting them for inclusivity

  • Versatility of Play
    Investigating the multiple meanings and contexts of “play” and analysing how game mechanics shape player experience

  • Social Interaction through Play
    Examining how games mechanics, dynamics and aesthetics influence collaboration, competition, and player behaviour, and inclusion and exclusion

  • Cultural Contexts of Play
    Understanding how play reflects cultural values, identities, and social norms, and how games can bridge socio-cultural differences

  • Materiality & Narrative in Play
    Exploring how materials, sensory experiences, and storytelling influence engagement, meaning-making, and emotional connection in games

Workshop Output:

  • 6 Inclusive games 

  • Each game successfully demonstrated how play can address social and emotional dimensions by fostering connection, problem-solving, and collaboration.

  • Participatory teaching methods that integrate play-based learning with co-reflection and co-creation exercises can create learning-rich environments where players experience, reflect, and act on inclusivity, ensuring meaningful design outcomes.

  • "Introducing Inclusivity Through Play: Blurring Societal Boundaries for Designers"
    Lodha, A., Kalai, P., & Das, S. (2025). INTRODUCING INCLUSIVITY THROUGH PLAY: BLURRING SOCIETAL BOUNDARIES FOR DESIGNERS. DS 137: Proceedings of the International Conference on Engineering and Product Design Education (E&PDE 2025), 349–354. https://doi.org/10.35199/EPDE. 2025.59 

  • Best Presentation (Student) Award at the 27th International Conference on Engineering and Product Design Education (E&PDE 2025) 

Academic Engagements

TEACHING ASSISTANT: DEPARTMENT OF DESIGN, IIT GUWAHATI

2024- PRESENT

  • Led end-to-end curriculum planning and course structuring

  • Developed lecture content, including concept framing, examples, and learning flows

  • Prepared detailed lecture scripts and session plans

  • Designed weekly assignments and evaluation components

  • Created assessment materials, including question papers and grading frameworks

  • Supported course delivery through content coordination and instructional planning

  • Featured in the Expert Interview Lecture 26

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Introduction to Toy Design- M.Des Semester 4

  • Delivered lectures bridging 'Theories of Play' and 'Developmental Needs in Children and Play' with design practice

  • Facilitated experiential learning through gameplay, enabling students to critically reflect on inclusivity and mechanics

  • Guided hands-on exploration of materials and mechanisms through toy disassembly and redesign exercises

  • Supported and mentored group projects, helping shape ideas, processes, and outcomes

Introduction to Design- B.Tech. 2nd Year Students

  • Delivered lectures on Elements and Principles of DesignEvolution of Design, and Colour Interaction

  • Supported course delivery through assisting in lectures and facilitating classroom discussions

  • Designed assignments and assessment materials, including tests and evaluation criteria

  • Guided student group projects, providing feedback on concept development, visual thinking, and design articulation

  • Evaluated student work and contributed to academic assessment processes

15.5 of 30 hrs, 12 modules

Lecture content:

  • Play Theories (Attributes and Scales of Play, categories and types of Play)

  • Theoretical Perspectives on Play (Psychoanalytic Theory by Freud, Cognitive Developmental Theory by Piaget, and Sociocultural Theory by Vygotsky)

  • Toy design definitions and classifications

  • History of Toy Design

  • Toy Design Hall of Fame

  • Traditional Indian Toys

  • Toy Trends

  • Toy Design Process (User and Customer Needs + Research Methods + Safety Standards)

  • ​Costing and Pricing

  • Branding and Marketing of Toys

  • Case studies

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Macramé Workshop- Exchange Students from Gifu University, Japan

  • Designed and facilitated a hands-on macramé workshop for international exchange students

  • Developed a structured workshop booklet with step-by-step diagrams and space for documenting explorations

  • Introduced foundational knotting techniques and guided participants through material and process learning

  • Supported participants in translating skills into a finished product, encouraging experimentation and individual expression

VISITING FACULTY:  NID AHMEDABAD

August 2023

Geometry and Structure
M.Des. 3rd Semester (
Furniture and Interior Design)

  • Supported course delivery by translating faculty briefs into clear, actionable assignments for students

  • Facilitated studio learning by guiding students in interpreting expectations, processes, and outcomes

  • Assisted in aligning conceptual understanding of geometry and structure with practical design applications

  • Provided feedback and mentorship during assignment development and execution

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